#include "config.h"

float pixel_mean[3] = { 0, 0, 0 };
float pixel_std[3] = { 1, 1, 1 };
float pixel_scale = 1.0;


#if fmc == 3
extern std::vector<int> _feat_stride_fpn = { 32, 16, 8 };
std::map<int, AnchorCfg> anchor_cfg = {
	{32, AnchorCfg(std::vector<float>{32,16}, std::vector<float>{1}, 16)},
	{16, AnchorCfg(std::vector<float>{8,4}, std::vector<float>{1}, 16)},
	{8,AnchorCfg(std::vector<float>{2,1}, std::vector<float>{1}, 16)}
};
#endif

bool dense_anchor = false;
//float cls_threshold = 0.5;
//float nms_threshold = 0.4;
